SirEdger Posted March 20, 2017 Report Share Posted March 20, 2017 If you feel like you can contribute and stick around, I got no objection personally. Link to comment Share on other sites More sharing options...
Boon Posted March 20, 2017 Report Share Posted March 20, 2017 If you feel like you can contribute and stick around, I got no objection personally. For the time being I believe I can. Maybe best to cover Memphis, looking at potential roster, might be easier to revive my Smoky Mountian stuff I left off with last year? Couldn't do justice to Memphis with these guys... Link to comment Share on other sites More sharing options...
SirEdger Posted March 20, 2017 Report Share Posted March 20, 2017 Probably. If any of us can help out, let us know. Might have something to tell you in DM if interested. Link to comment Share on other sites More sharing options...
Boon Posted March 20, 2017 Report Share Posted March 20, 2017 Probably. If any of us can help out, let us know. Might have something to tell you in DM if interested. Thanks, fire it over... Link to comment Share on other sites More sharing options...
SirEdger Posted March 20, 2017 Report Share Posted March 20, 2017 Just check your inbox when you got a minute. Link to comment Share on other sites More sharing options...
kevinmcfl Posted March 20, 2017 Report Share Posted March 20, 2017 Sonny King should be on the retirement list since he only wrestled 2 matches after 1984 One in 1986 and one in 1991. He should only be used as a one and off guy. Link to comment Share on other sites More sharing options...
LowBlowPodcast Posted March 29, 2017 Report Share Posted March 29, 2017 Shit and giggles here... Who would be up for a dice game to have someone get "injured" on your roster? We have 48 spots... subtract managers or jobbers and get down to 36. This means you can protect some people. Then we do a dice roll for ever six.. whomever makes it 1-6 goes to the next round. Then the next round you have your six people who are up for injury and we roll once to see which of yhe six gets picked and roll again to see how long they would be out... 1-6 months. Any takers with me?? Link to comment Share on other sites More sharing options...
Grimmas Posted March 29, 2017 Report Share Posted March 29, 2017 That was my original idea.. some injury every month to one person overall based on dice. Link to comment Share on other sites More sharing options...
LowBlowPodcast Posted March 29, 2017 Report Share Posted March 29, 2017 Yeah I thought about it and now is a good time to try for those interested Link to comment Share on other sites More sharing options...
gordi Posted March 29, 2017 Report Share Posted March 29, 2017 Crazy idea. Count me in. Link to comment Share on other sites More sharing options...
LowBlowPodcast Posted March 29, 2017 Report Share Posted March 29, 2017 I want to structure it a little different... like have those involved roll a die tk see which of the next six months the injury will occur and once the injury does occur in that month... they roll again to get their next injury month... lots of luck involved .. Link to comment Share on other sites More sharing options...
SirEdger Posted March 29, 2017 Report Share Posted March 29, 2017 That could be interesting. Why not. Link to comment Share on other sites More sharing options...
LowBlowPodcast Posted March 29, 2017 Report Share Posted March 29, 2017 So like I roll a 1 and I get April for an injury The injury happens to savage and I lose him for six months But since I rolled a 1... I now have to roll again and say I roll a 1 again... in may I would have another injury and maybe lose Nokia for 3 months... So I could have back to back injury months and lose a lot or a little depending on luck Link to comment Share on other sites More sharing options...
Boon Posted March 29, 2017 Report Share Posted March 29, 2017 Woah, if I lost 6, it'll be Gatorwolf vs Falk headlining.... Link to comment Share on other sites More sharing options...
gordi Posted March 29, 2017 Report Share Posted March 29, 2017 I got Yoji Anjo out for four months starting in June. Link to comment Share on other sites More sharing options...
LowBlowPodcast Posted March 29, 2017 Report Share Posted March 29, 2017 I got Yoji Anjo out for four months starting in June. I was gonna try and do this over pm so we can keep it clear for everything... yes I am a micromanager...but could be good to keep everyone on the same loop Link to comment Share on other sites More sharing options...
gordi Posted March 29, 2017 Report Share Posted March 29, 2017 OK. So Anjo is gonna be fine, then? Link to comment Share on other sites More sharing options...
LowBlowPodcast Posted March 29, 2017 Report Share Posted March 29, 2017 OK. So Anjo is gonna be fine, then? At this point... making the thread now... be on the lookout in the station... Link to comment Share on other sites More sharing options...
SirEdger Posted March 29, 2017 Report Share Posted March 29, 2017 My suggestion might not be very popular but...why not only randomize from our whole roster (minus jobbers & managers) who gets injured? I know this might throw a monkey wrench in our plans (hell, I'll admit that losing Rick Martel for 6 months would suck) but think about how this could make the comeback story interesting. Anyway, just throwing it out there. Link to comment Share on other sites More sharing options...
Grimmas Posted March 29, 2017 Report Share Posted March 29, 2017 My suggestion might not be very popular but...why not only randomize from our whole roster (minus jobbers & managers) who gets injured? I know this might throw a monkey wrench in our plans (hell, I'll admit that losing Rick Martel for 6 months would suck) but think about how this could make the comeback story interesting. Anyway, just throwing it out there. That's how I prefer it, no saves and no pre warning. If injury happens it's immediate. You can do an angle or something, but companies don't get to plan out there injuries in real life. Link to comment Share on other sites More sharing options...
LowBlowPodcast Posted March 29, 2017 Report Share Posted March 29, 2017 My suggestion might not be very popular but...why not only randomize from our whole roster (minus jobbers & managers) who gets injured? I know this might throw a monkey wrench in our plans (hell, I'll admit that losing Rick Martel for 6 months would suck) but think about how this could make the comeback story interesting. Anyway, just throwing it out there. My suggestion might not be very popular but...why not only randomize from our whole roster (minus jobbers & managers) who gets injured? I know this might throw a monkey wrench in our plans (hell, I'll admit that losing Rick Martel for 6 months would suck) but think about how this could make the comeback story interesting. Anyway, just throwing it out there. That's how I prefer it, no saves and no pre warning. If injury happens it's immediate. You can do an angle or something, but companies don't get to plan out there injuries in real life. Posted the injury wire... I understand the logic here... but the only reason I offered up what I did was to even out the 36 for the dice portion of it. You can still lose Martel for 6 months if he gets picked... just one of those chances. I'd like to keep some realm of control on it as some may lose interest if their number one star or favorite person is out for six-months... especially with there being no certified shelf-life of the game in general. Link to comment Share on other sites More sharing options...
Grimmas Posted March 29, 2017 Report Share Posted March 29, 2017 My suggestion might not be very popular but...why not only randomize from our whole roster (minus jobbers & managers) who gets injured? I know this might throw a monkey wrench in our plans (hell, I'll admit that losing Rick Martel for 6 months would suck) but think about how this could make the comeback story interesting. Anyway, just throwing it out there. My suggestion might not be very popular but...why not only randomize from our whole roster (minus jobbers & managers) who gets injured? I know this might throw a monkey wrench in our plans (hell, I'll admit that losing Rick Martel for 6 months would suck) but think about how this could make the comeback story interesting. Anyway, just throwing it out there. That's how I prefer it, no saves and no pre warning. If injury happens it's immediate. You can do an angle or something, but companies don't get to plan out there injuries in real life. Posted the injury wire... I understand the logic here... but the only reason I offered up what I did was to even out the 36 for the dice portion of it. You can still lose Martel for 6 months if he gets picked... just one of those chances. I'd like to keep some realm of control on it as some may lose interest if their number one star or favorite person is out for six-months... especially with there being no certified shelf-life of the game in general. Why not use a random number generator instead of dice then? Losing a number one star would make the game more fun in my book. Link to comment Share on other sites More sharing options...
Boon Posted March 29, 2017 Report Share Posted March 29, 2017 Think it's a great idea, but being limited for the time being I'll pass, when I get to a place with quality I'll happily partake... Link to comment Share on other sites More sharing options...
SirEdger Posted March 29, 2017 Report Share Posted March 29, 2017 My suggestion might not be very popular but...why not only randomize from our whole roster (minus jobbers & managers) who gets injured? I know this might throw a monkey wrench in our plans (hell, I'll admit that losing Rick Martel for 6 months would suck) but think about how this could make the comeback story interesting. Anyway, just throwing it out there. My suggestion might not be very popular but...why not only randomize from our whole roster (minus jobbers & managers) who gets injured? I know this might throw a monkey wrench in our plans (hell, I'll admit that losing Rick Martel for 6 months would suck) but think about how this could make the comeback story interesting. Anyway, just throwing it out there. That's how I prefer it, no saves and no pre warning. If injury happens it's immediate. You can do an angle or something, but companies don't get to plan out there injuries in real life. Posted the injury wire... I understand the logic here... but the only reason I offered up what I did was to even out the 36 for the dice portion of it. You can still lose Martel for 6 months if he gets picked... just one of those chances. I'd like to keep some realm of control on it as some may lose interest if their number one star or favorite person is out for six-months... especially with there being no certified shelf-life of the game in general. Why not use a random number generator instead of dice then? Losing a number one star would make the game more fun in my book. Yeah, use Random.org to do this instead of a dice. It's a genuine random software. As for my suggestion, I totally understand, thus why I said it might be unpopular. But whatever we settle with, I'm fine. Link to comment Share on other sites More sharing options...
Boon Posted March 29, 2017 Report Share Posted March 29, 2017 My suggestion might not be very popular but...why not only randomize from our whole roster (minus jobbers & managers) who gets injured? I know this might throw a monkey wrench in our plans (hell, I'll admit that losing Rick Martel for 6 months would suck) but think about how this could make the comeback story interesting. Anyway, just throwing it out there. My suggestion might not be very popular but...why not only randomize from our whole roster (minus jobbers & managers) who gets injured? I know this might throw a monkey wrench in our plans (hell, I'll admit that losing Rick Martel for 6 months would suck) but think about how this could make the comeback story interesting. Anyway, just throwing it out there. That's how I prefer it, no saves and no pre warning. If injury happens it's immediate. You can do an angle or something, but companies don't get to plan out there injuries in real life. Posted the injury wire... I understand the logic here... but the only reason I offered up what I did was to even out the 36 for the dice portion of it. You can still lose Martel for 6 months if he gets picked... just one of those chances. I'd like to keep some realm of control on it as some may lose interest if their number one star or favorite person is out for six-months... especially with there being no certified shelf-life of the game in general. Why not use a random number generator instead of dice then? Losing a number one star would make the game more fun in my book. Yeah, use Random.org to do this instead of a dice. It's a genuine random software. As for my suggestion, I totally understand, thus why I said it might be unpopular. But whatever we settle with, I'm fine. I'm happy to go with consensus... Link to comment Share on other sites More sharing options...
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