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A little late on some of the discourse because school is back in session and I gotta teach the kiddos, but some thoughts...

- I've long held the suspicion that Tony Khan spent a ton of time playing Extreme Warfare Revenge/TEW. The talent relations issue seems like a pretty clear example of it. If you haven't played the game, its a wrestling simulator where you are the booker/owner. If you, say, hire someone early in the game - let's call them Crian Bage - and you realize, hey, they're not really worth putting on TV because you then hire better wrestlers, you can stop using Crian Bage, but their morale goes down, and you can either fire them (though it costs you money) or just not use them to their contract ends. Of course, who really cares in a game? Like, fuck off Crian Bage, its a video game. But in the real world, benching people without conversations and then ghosting them for months on end is not a great move for the boss...because its the real world and there's things called professional and human decency.

- I was "pre-No Mercy," I guess, but when I was in middle school/high school, WCW vs. nWo Revenge was everybody's game. Same level as GoldenEye in terms of popularity and it didn't matter if you knew anything at all about WCW (just like you didn't need to know shit about the Bond franchise to get into GoldenEye). I'm not sure any wrestling game since has ever been the right game at the right time to transcend the sport the way WCW vs. nWo Revenge seemed to, but it'd be very cool if AEW's game did. Again, if my memory serves correct, Revenge's success sort of worked out the same way Tony Hawk did a few years later in that you had this game that was absolutely perfect for multi-player mode dovetailing with the N64 also maybe dropping in price a bit and becoming super affordable to lots and lots of kids. Oh, and La Parka's dance. La Parka's dance in Revenge made him the most often selected character with everyone of my friends, many of whom had probably never watched more than 10 minutes of pro-wrestling on TV.

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3 minutes ago, DMJ said:

I was "pre-No Mercy," I guess, but when I was in middle school/high school, WCW vs. nWo Revenge was everybody's game. Same level as GoldenEye in terms of popularity and it didn't matter if you knew anything at all about WCW (just like you didn't need to know shit about the Bond franchise to get into GoldenEye).

That's actually a great call out. Revenge and GoldenEye were two games everyone had to have for the N64.

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A video game magazine I read 25 years ago put my perspective on wrestling games pretty well: wrestling games (if they take themselves seriously and pretend to be a simulation) are missing the point of pro wrestling due to the, well, worked nature of pro wrestling. Plus, I am not the biggest fan of sports video games period. I usually play single player and sports game become very repetitive and there is a limit what you can do besides the core mechanics.

For example, as a Gamepass user, a couple of months ago I spent a couple of hours with FIFA 21. Besides having better replay animations, the game plays very much like the last football game I owned (some PES game for PS2) and (as you play zoomed out quite a bit) does not even look 2-3 generations (or 20 years, if you will) better. As far as I can judge the same is true for the WWE games that in core mechanics are still not that different from the early PS2 Smackdown games (e.g. Here comes the pain! - the last wrestling video game I bought).

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To be fair the recent WWE 2K game got a big overhaul due to the prior version being a disaster in every possible aspect.

...and yes, EA Sports has been infamous for half-assing their sports games for years which each new version not being much more than a roster update. Having exclusivity on all major sports tends to do that. 

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Everyone has been fixated on the Punk-Hangman issues, but apparently Eddie Kingston was suspended after getting into a verbal altercation with Sammy Guevara?

Quote

Dave Meltzer is reporting that Kingston was secretly suspended from AEW a few weeks ago after getting into a verbal dispute with Sammy Guevara. The suspension is already over.

https://www.f4wonline.com/news/aew/eddie-kingston-recently-completed-aew-suspension-after-verbal-dispute-with-sammy-guevara

If this is true, I can see how the two would be oil and water.

Eddie probably sees Sammy as a pampered rich kid who was chosen to be a pillar instead of earning it, and Sammy probably thinks Eddie is a bitter uncouth loudmouth with a chip on his shoulders.

It's easy to side with Eddie, but both are probably true. 

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Jamie Hayter got her nose broken in the match she had with Rosa on Rampage (which funny enough just looked like one of those "shit happens" moments when I watched it) and the story is Britt got so pissed she can't even be around Rosa. 

Not to mention it was weird how they did the announcement in a backstage promo and Rosa made sure to mention the PPV match would be to crown an  INTERIM CHAMPION that didn't seem to be part of the plan since no other mention of it said it was for an interim title. 

So this seems to be the mystery behind all the "AEW TENSIONS AT AN ALL TIME HIGH" gossip: Eddie took a swing at Sammy, Punk droppin' SHOOTZ to spice up his heel turn, and everyone sick of Rosa's bullshit.

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2 hours ago, sek69 said:

Fightful reported Sammy made some kind of comment about Eddie's physique and Eddie took a swing at him. Apparently the PPV plans were Sammy/Tay vs Eddie/Ruby but the suspension nixed that. 

Who the hell is Sammy to say anything? Bet he wasn't making snide bitch comments about Jericho's physique.

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4 hours ago, SirEdger said:

There might also be drama surrounding Thunder Rosa/Britt Baker/Jamie Hayter as well with the assumption that Rosa isn't really injured but she pissed so many people off backstage that she's being sent away to cool things off.

Not sure how much I'm reading into things but @rovertalluded to plural suspensions a little bit back so this tracks, I guess? 

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The company that ran maybe the tightest ship in wrestling history when it came to keeping things under wraps all of a sudden is leaking like a sieve. There's way too much smoke for there to not be any fire. (On a side note, why is the report of Sasha pitching a fit backstage after dropping the tag belts regarded with such derision? It's not like her maturity and judgment are beyond reproach. Not to mention she walked out of the company shortly afterward.) Looking back, Cody jumping ship out of the blue was a pretty big red flag. Maybe he saw tensions were building to an unsustainable degree and didn't want to be around when everything boiled over.

On a lighter note:

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19 hours ago, El-P said:

What was the deal with the No Mercy game that apparently made it so precious to all ? Not the first time I hear reference to this game.

No Mercy was the last ever licensed Pro Wrestling game developer AKI released. It was during the infancy of 3D game design and while their competition would focus heavily on the models, commentary, create-a-wrestler etc. the AKI games focused on the gameplay.

Not only did the moves look amazing but the games required some strategy beyond quick reflexes and button inputs. The games captured the ebb and flow of a Pro Wrestling match with players being able to hit more spectacular moves if they had the momentum.

There's been a lot of imitators since. In fact, the Fight Forever developers, Yukes, already tried their hand 20 odd years ago with the Wrestlemania/Day of Reckoning series for the GameCube. They got better with each release but since Yukes were also developing the SmackDown series around the same time there was a lot of cross-pollunation that prevented it from being the successor fans had hoped.

As DMJ brought up, while No Mercy maybe the last, Revenge was the most popular on the console. It captured WCW at it's peak and side-bar was what got me into Pro Wrestling.

So far Fight Forever has the basic template of the AKI games, but it's missing the nuances that made those games great. The recent video was a step in the right direction, but as a long time fan there's still plenty to be concerned about.

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A key thing to note too is that No Mercy is essentially a sequel of Revenge albeit with WWF instead of WCW ( who had signed with EA and then made a rip off in Mayhem).  The value of the game is that really deep but also really easy to pickup and play.  You can have some who's never played the game grab the controls and have fun right off the bat (especially in Rumble mode)

Basically the timeline goes

Virtual Pro Wrestling (JP) PS1 (WCW vs the World in the US with minimal changes)

N64

WCW/NWO World Tour- revised gameplay, Royal Rumble,

Virtual Pro Wrestling 64 (JP), same look as World Tour but bigger roster and costume swap

WCW/NWO Revenge- upgraded graphics and features from VPW

Wrestlemania 2000- Similar in a lot of ways but added a full story mode, cage matches and full Create a Wrestler/  Removes the MMA combo mode

Virtual Pro Wrestling 2- Similar to WM2K but with an AJPW License, more Japanese and legends themed roster (NJPW, PRIDE, M-Pro, and others need costume swap to get them correct).  Expand create a belt, removes Cage matches but add MMA style matches with point systems.  This add running grapple and MMA style takedowns and mounts.  Builds out the Create a wrestler with masks and unlockable extra moves.  Arguably the best game in Series for a hardcore fan.

No Mercy- Loses MMA style, combos, create a belt.  Add ladder matches and branching story mode.  CAW gains moves, ability to create female wrestlers, looks but loses masks.  Gameplay is a little different too as submissions are kinda nerfed  Graphic are also upgraded.  Carts of this are notoriously Buggy and prone to failure

Post this the engine would be used in the Def Jam Vendetta games and I believe MUSCLE (could be wrong)

It's a great and honestly I would pick AEW up immediately if it was close.

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Setting aside the No Mercy comparisons, which have already been detailed here, I would say that the bigger question facing Fight Forever's success in the video game market is whether AEW Games is actually going to be successful at all. It's gone under the radar until now, but AEW has put a surprising amount of energy behind establishing AEW Games as a brand and the initial returns have really been mixed. The AEWGames twitch channel has decent viewership numbers due to the higher-profile wrestlers showing up on it, but the first two games that AEW Games self-published for mobile -- Elite GM Manager and the Double or Nothing Casino -- both landed with a thud. If Fight Forever ends up being a flop, then I've got to imagine there will be discussions of whether they should even be trying to be so hands on with this stuff going forward.

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Sammy via Fightful Select:

Quote

AN HOUR AGO

Sammy Guevara Details His Side Of Eddie Kingston Situation

Sammmy Guevara issued the following to Fightful after our report of the Eddie Kingston suspension. The full context can be seen in the previous article.

"As a professional you communicate things that you don’t want to be said (like other people I’ve been in programs with and have worked with Matt Hardy, Jericho and others) and I did communicate of what I didn’t want to be said in this angle and Eddie didn’t. But Eddie did not do the same and Eddie did not mention to me or the coaches or TK or anyone in AEW what he didn’t want said.

So after Tay’s and my match with Sky Blue and Dante I cut a promo on Eddie insulting Eddie and the fans as a heel. Which I know the thing everyone loves to do is hate Me & Tay so I’m the perfect person to play this ass hole character for Eddie to ultimately beat at All Out. I see what people say online about Eddie and his appearance. (Which anyone who legitimately shames Eddie for how he looks can go to hell, it’s the same people who shame me for being too small) so Sammy Guevara the character I could be the physical person playing that person that Eddie can shut up at All Out.

But Eddie did not do the professional thing and communicate to me, which if he did I never would have said it cause the last thing I want to do is hurt someone for real. 

So after the promo I get to the back and Eddie is flipping out yelling “YOU CANT CALL ME FAT” over and over as I’m trying to walk down the stairs in gorilla making a big scene. People get in between us, Eddie tries to pie face me and he more like touches my face, it was weird. And everyone backs everyone up. It was unfortunate cause this promo was on a taped show and easily could have been edited (which they ended up doing anyways) i know this isn’t Eddie’s first time being aggressive and getting out of control backstage. I know he had to do some kind of anger management after this whole thing. This whole thing was very unnecessary but it Is what it is, Live & learn I guess, onto the next we go."

Guevara requested to be quoted directly on the matter.

https://www.patreon.com/posts/sammy-guevara-of-71033670

Unlocked article that's making the rounds anyway, so I quoted the whole thing.

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For all the rightful love Eddie Kingston gets, there's probably a reason why he never made here anywhere before on a big stage. 

Also, "You can't call me fat" ? Really now ? In a pro-wrestling promo ? Jericho basically said PVZ was getting gang-banged by ATT, and slut-shaming from a babyface aside, that's kinda much more rough and Paige was trying her best not to laugh because it was a good line nonetheless. Sammy is being a heel, he's gonna say shitty stuff... That's not exactly "Sunny Days" level either. Sure, I guess it's much better to clear things up before, but really now...

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